Associate Professor at the Department of Computer Science at Universidad Carlos III de Madrid (UC3M), Spain.

Andrea Bellucci

My research in the area of Human-Computer Interaction focuses on the End-User Development paradigm. I aim to design interactive systems that address the goals, interests and needs of people within their own cultural context, from their experience, skills and (diverse) physical and cognitive habilities.

Andrea Bellucci

I have co-designed with, for and by diverse end users, from toolkits for physical computing with interaction designers, to tangible toolkits for the smart home with families in Finland and Spain, to low-cost interactive assistive devices for children with disabilities in underserviced areas in Cochabamba, Bolivia.

Andrea Bellucci

My current research explores embodied interactions for the creation and adaptation of eXtended Reality (XR) experiences without the need to “write code”, allowing people to configure, tailor, and program XR technology in the same environment where they live and act, in a more natural way and according to their needs and circumstances.

Projects + Explorations

End-User Development, Ubiquitous Computing, Tangible Interaction and eXtended Reality

2021

Welicit

gallery

A Wizard of Oz tool to configure, run and analyze elicitation studies for immersive environments.

2015-2021

T4TAGS

gallery

A tangible, programmable toolkit to support end-users in the serendipitous use of domestic technologies.

2018

RE/Lab AAC

gallery

Disability design fieldwork with indigenous community in Cochabamba, Bolivia.

2017

X-Reality Toolkit

gallery

An end-user toolkit that provides a visual integrated environment for the rapid prototyping of XR interactions.

2015

Social Display

gallery

A see-through display for interactive museum showcases that allows to create and share digital narratives associated with physical artifacts.

2014

ECCE Toolkit

gallery

A visual EUD toolkit to seamlessly create interactions between heterogeneous networked devices.

2011

TESIS

gallery

A DIY portable device using the Microsoft Kinect hardware for converting any non-flat surface into a multi-touch tabletop.

2011

eStorys

gallery

A mashup system for helping people and professionals to interact with georeferenced information about emergencies.

2010

Don't touch me

gallery

An exploration of remote interaction with map-based applications in large displays environments.

Publications

Five recent publications. For a full list of publications, visit my Google Scholar profile.


2021

Programmable Smart Home Toolkits Should Better Address Households’ Social Needs

Antti Salovaara, Andrea Bellucci, Andrea Vianello, and Giulio Jacucci

Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems

2019

Augmenting objects at home through programmable sensor tokens: A design journey

Andrea Bellucci, Andrea Vianello, Yves Florack, Luana Micallef, Giulio Jacucci

International Journal of Human-Computer Studies

2018

Augmented experiences in cultural spaces through social participation

Paloma Díaz, Andrea Bellucci, Chien-Wen Yuan, Ignacio Aedo

Journal on Computing and Cultural Heritage (JOCCH)

2017

End-user prototyping of cross-reality environments

Andrea Bellucci, Telmo Zarraonandia, Paloma Díaz, Ignacio Aedo

Proceedings of the Eleventh International Conference on Tangible, Embedded, and Embodied Interaction

Teaching

Undergraduate and graduate courses at Universidad Carlos III de Madrid.


Undergraduate Courses

  • Programming (2013— )

    Bachelor in Telematics Engineering

    Introduction to computer programming in Java.

    description
  • Ubiquitous Computing (2013—2022)

    Bachelor in Computer Science and Engineering

    Ubiquitous computing fundamentals. Interaction design for ubiquitous systems. Web technolgies for ubiquitous interaction.

    description

Graduate Courses

  • Interactive and Immersive Systems (2020— )

    Master in Computer Engineering

    Design guidelines and interaction design for AR/VR/MR. Development of immersive systems with the WebXR API, A-Frame, three.js and Unity.

Contact

Universidad Carlos III de Madrid,

Dept. of Computer Science

Avda. de la Universidad, 30, 28911,

Leganés (Madrid), Spain


office: 2.2.B.15

phone: +34 91624 9415

email: abellucc [at] inf dot uc3m dot es